This player can use this Skill when an opposition player they are Marking voluntarily moves out of a square within this player’s Tackle Zone. Roll a D6, adding the ST of this player to the roll and then subtracting the ST of the opposition player. If the result is 6 or higher, or if the roll is a natural 6, the opposition player is held firmly in place and their movement comes to an end. If, however, the result is 5 or lower, or if the roll is a natural 1, this Skill has no further effect. A player may use this Skill any number of times per turn, during either team’s turn. If an opposition player is being Marked by more than one player with this Skill, only one player may use it.
C'est en pariant sur une victoire d'Amaranth face à Ankha que Scampi se retrouva en short. Misant plus de 10 000 po au PMU sur Mamar, après avoir perdu pas mal de flouze suite à une défaite de l'autre taulier du PMU (KP), Scampi se retrouva contraint d'emprunter de nouveau pour tenter de se renflouer. C'est ainsi que la crise des subprimes virussa la Lutèce, au lendemain de la victoire d'Obama!
© Lutèce Cup 2005
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