Les Règles

#47 - Tentacules (Tentacles)
Mutation/Mutation
🇬🇧

This player can use this Skill when an opposition player they are Marking voluntarily moves out of a square within this player's Tackle Zone. Roll a D6, adding the ST of this player to the roll and then subtracting the ST of the opposition player. If the result is 6 or higher, or if the roll is a natural 6, the opposition player is held firmly in place and their movement comes to an end. If, however, the result is 5 or lower, or if the roll is a natural 1, this Skill has no further effect. A player may use this Skill any number of times per turn, during either team's turn. If an opposition player is being Marked by more than one player with this Skill, only one player may use it.

Clarifications

Q: If a player uses the Hit and Run trait to move out of the Tackle Zone of a player with the Tentacles skill, does the player with Tentacles get to use the Skill? (p.5) A: No.

Le Saviez-Vous ?

En l'an de grâce 2006, Knarf the dwarf, après voir écumé les Royaumes oubliés, prend sa retraite et se lance dans la Lutèce cup. Quelle ne fut pas sa déception de se retrouver à coacher une équipe d'orks au lieu de nains! Enfin, deux aspects positifs: non seulement envoyer des orks au casse pipe mais en plus une bonne excuse en cas de défaite! Malin comme un nain!

Fausse Pub

© Lutèce Cup 2005
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