Les Règles

Papa Skullbones (papa skullbones)

Favoris de..., Défi des Bas-Fonds / (Favoured Of..., Underworld Challenge)
 

Coût : 80000 PO

Catégorie : 0-2 (in)famous coaching staff

Quantité : 0-1

Autorisé(e) pour : Chaos, Gobelins, Nains du Chaos, Norses, Skavens, Nurgle, Snotlings, Underworld, Pacte du Chaos

🇬🇧

BY THE POWER OF THE GODS!

At the start of each drive, after the teams have been set up but before the kick-off, Papa Skullbones can attempt to bless one player on his team (not a Mercenary or Star Player) with the power of the Chaos gods. Choose a player on your team from among those on the pitch, and roll a D8 on the table below. Any Skills gained are kept until the end of the drive; if the player already has both Skills, “By the Power of the Gods!” has no effect on them. A player cannot be chosen if a roll has already been made for them during this game.

D8 RESULTS TABLE:

D8 RESULTS DESCRIPTION
1 Unworthy The player is struck down. The player is immediately removed from play and placed in the Knocked-out box of their team dugout.
2 Overlooked The chosen player is overlooked by the fickle gods. Randomly select another player from the same team, excluding players not on the pitch and players for whom a roll on this table has already been made, and roll on this table again.
3 Freakish Proportions The player gains the Big Hand and Very Long Legs skills.
4 Grasping Tendrils The player gains the Tentacles and Prehensile Tail skills.
5 Horrific Visage The player gains the Disturbing Presence and Foul Appearance skills.
6 Grisly Bifurcation The player gains the Extra Arms and Two Heads skills.
7 Thorny Protrusions The player gains the Claws and Horns skills.
8 Favour of the Gods The player gains two Skills of your choice, chosen from the Mutations category.
Utilisations en Matchs
Journée Match Coach
14 Tifs et Raies II / [TMNT] Rainettes de Belleville Frakas
Le Saviez-Vous ?

Alors que dans tous les stades du vieux continent les matchs de Blood Bowl fessaient rage, les instances dirigeantes de la N.A.F débattaient sur un des plus grand ravage de ce sport ;la corruption des arbitres. Et il fut décidé en haut lieu d� remédier. Il est vrai que les arbitres ne fessaient par forcement le poids face à un orque noir, un guerrier du chaos ou un ogre. Et pour parer à toutes ces créatures, on invoqua les démons du Warp. Une unité fut créer pour épaulé les arbitres : le S.W.A.T,ou Spécial Warp Arbitral Team. Mais dès le début de sa création, une polémique éclata ! Les dirigeants de la N.A.F firent tous ce pataquès car eux-mêmes ne recevaient pas suffisamment de pot de vin�

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