Les Règles

Jorm l’Ogre (Jorm the Ogre)

Tous / (Any)
 
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Pour la version "Chantage & Corruption" : Voir ici


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Jorm doesn't like Cheaters!

Jorm is always on the lookout for dirty play, and misses very little. If any player on the opposing team commits a Foul but a double is not rolled when making either the Armour roll or Injury roll, roll a D6:

  • On a roll of 4+, Jorm has spotted the cheat and rolls up his sleeves to deliver his own form of justice.
  • On a roll of 1-3, the player manages to avoid the ref’s attention.

Once spotted by Jorm in this way (and only in this way), the player that committed the Foul is immediately Knocked Down. When a player is Knocked Down by Jorm, you may apply a +1 modifier to either the Armour roll or Injury roll. This modifier may be applied after the roll has been made.

“Shut it, You Hooligans!”

If a Get the Ref result is rolled on the Kick-off Event table, the normal effects are ignored – instead, Jorm goes into a rampage and starts tearing through the stands to teach the rowdy fans a lesson! Both teams reduce their Fan Factor for this game by -1 each time a Get the Ref result is rolled on the Kick-off Event table.

Utilisations en Matchs
Journée Match Coach
Aucun match pour ce coup de pouce
Le Saviez-Vous ?

La célèbre équipe halfling les Schtroumpfs Gourmands, a gagné son seul match de toute son existence contre les Bisounours. Le Coach des Schtroumfs avait fait fumer de la Salsepareille à toute l'équipe des Bisounours. A la fin du match alors que toute l'équipe des Bisounours cueillait des pâquerettes, le Coach des Bisous aurait déclaré : « Putain ! Elle est booonnnne ! »

Fausse Pub

© Lutèce Cup 2005
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