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Every time this player performs a Block action (on its own or as part of a Blitz action), they must follow-up if the target is pushed back and if they are able.
If the target is still Standing after being pushed back, and if this player was able to follow-up, this player must then perform a second Block action against the same target, again following-up if the target is pushed back.
If this player is performing a Blitz action, performing a second Block action will also cost them one square of their Movement Allowance.
If this player has no Movement Allowance left to perform a second Block action, they must Rush to do so. If they cannot Rush, they cannot perform a second Block action.
Note that if an opposition player in possession of the ball is pushed back into your End Zone and is still Standing, a touchdown will be scored, ending the drive. In this case, the second Block action is not performed.
A player with this Skill cannot also have the Grab skill.
Clarifications
Q: If a player with the Frenzy skill performs a Block action
against a Rooted player and rolls a Push Back, does the player
with Frenzy still get to perform a second Block even though the
Rooted player cannot be pushed back? (p.77 & 87)
A: Yes.
Q: If a player has both the Frenzy skill and the Stab trait, if they
declare a Block action which results in a Pushed Back result
when they follow up and have to perform a second Block action,
can they then use the Stab trait to replace the second Block
action with the Stab Special action? (p.77 & 86)
A: Yes.
Q: When a player with the Frenzy skill makes a Block action
against a player with Foul Appearance, if the first Block action
results in the player following up and performing a second Block
action, do they need to make another roll for Foul Appearance?
(p.77 & 78)
A: Yes.
Q: Can Hit and Run be used after a Block performed by a player
with the Frenzy skill resulting in a Push Back, in order to move
away from the targeted player and not perform the second
Block? (p.5)
A: No. Frenzy requires the player to have to follow up and
perform the second Block. Hit and Run may be used after this
second Block as normal, if applicable.