Les Règles

Mungo Spinecracker (mungo spinecracker)

Bagarre des Terres Arides, Classique du Vieux Monde, Défi des Bas-Fonds / (Badlands Brawl, Old World Classic, Underworld Challenge)
 

Coût : 80000 PO

Catégorie : 0-2 (in)famous coaching staff

Quantité : 0-1

Autorisé(e) pour : Gobelins, Halflings, Humains, Nains, Nains du Chaos, Norses, Orques, Skavens, Ogres, Orques Noirs, Snotlings, Underworld, Noblesse Impériale, Alliance du Vieux Monde

🇬🇧

I’M FINE THANKS, MUNGO!

Whenever a player on your team suffers an Injury result of 8-9, KO’d (or of 7-8, KO’d on the Stunty Injury table), you may roll a D6 before removing them from play:

  • On a roll of 1, the player’s protestations fall upon deaf ears and Mungo ‘treats’ his patient. The player becomes a casualty and is immediately removed from play and placed in the Casualty box of their team dugout. No Casualty roll is made. Instead, a Badly Hurt result is automatically applied against them.
  • On a roll of 2-4, the player is badly pummelled but suffers neither lasting harm nor noticeable benefit. The player is removed from play and placed in the Knocked-out box of your team dugout as normal.
  • On a roll of 5 or 6, the player regains their senses remarkably quickly and is able to fend off the ministrations of the Orc. The player remains on the pitch and becomes Stunned.
Utilisations en Matchs
Journée Match Coach
Aucun match pour ce coup de pouce
Le Saviez-Vous ?

Reconversion reussi du celèbre arbitre Gaulois Koolina et ce malgré ses efforts pour passer incognito dans le championnat de la Lutècecup sous le pseudo de "Kool".

Fausse Pub

© Lutèce Cup 2005
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