Les Règles

Jorm l’Ogre (Jorm the Ogre)

Tous / (Any)
 
🇫🇷

Pour la version "Chantage & Corruption" : Voir ici


🇬🇧

Jorm doesn't like Cheaters!

Jorm is always on the lookout for dirty play, and misses very little. If any player on the opposing team commits a Foul but a double is not rolled when making either the Armour roll or Injury roll, roll a D6:

  • On a roll of 4+, Jorm has spotted the cheat and rolls up his sleeves to deliver his own form of justice.
  • On a roll of 1-3, the player manages to avoid the ref’s attention.

Once spotted by Jorm in this way (and only in this way), the player that committed the Foul is immediately Knocked Down. When a player is Knocked Down by Jorm, you may apply a +1 modifier to either the Armour roll or Injury roll. This modifier may be applied after the roll has been made.

“Shut it, You Hooligans!”

If a Get the Ref result is rolled on the Kick-off Event table, the normal effects are ignored – instead, Jorm goes into a rampage and starts tearing through the stands to teach the rowdy fans a lesson! Both teams reduce their Fan Factor for this game by -1 each time a Get the Ref result is rolled on the Kick-off Event table.

Utilisations en Matchs
Journée Match Coach
Aucun match pour ce coup de pouce
Le Saviez-Vous ?

La formidable carrière de Fu'leng, passeur star des Flying Chicken Purple, meilleur passeur de la saison 2003/2004 s'est achevée en beauté. Suicide ou simple erreur ? Le fait est qu'il croisa la route de Tenaka, le loup-garou tueur, et que lors de ce match, malgré l'intervention de l'apothicaire après un blitz de Tenaka, Fu'leng blitza Tenaka et se retrouva immédiatement changé en Zombie ! Comble de tout, il reçut le JPV des Elfes Noirs pour sa conduite sado maso exemplaire et le JPV des nécromanciens en signe de bienvenue...

Fausse Pub

© Lutèce Cup 2005
Ce site est indépendant de Games Workshop [en] et n'a aucun but commercial.